Grow
Eighteen alien crops, from Stellar Tomatoes to glowing Nebula Berries and crystalline Frostleaf. Each one wants its own light, warmth and humidity.
18 crops · planters to climate chambersA cozy management game about a tiny agricultural station above the barren planet Verdance. Grow alien crops, keep the air and water flowing, then fire seed pods at the world below until it comes alive.
US$3.99, onceThen it's yours. No ads, ever.
How it plays
Eighteen alien crops, from Stellar Tomatoes to glowing Nebula Berries and crystalline Frostleaf. Each one wants its own light, warmth and humidity.
18 crops · planters to climate chambersHydroponic racks, curved glass greenhouses, algae bioreactors, recyclers, labs, cargo docks and drone stations, laid out tile by tile on a station you expand yourself.
43 modules · 41 technologiesSolar wings and batteries carry you through the orbital night. Plants trade CO₂ for oxygen, recyclers reclaim greywater, and a comet-ice harvester tops up the tanks.
Power · water · nutrients · O₂ · CO₂Freighters dock with fair contracts and no harsh timers. Drones harvest and haul, standing orders keep the presses busy, and the station keeps working while you're away.
Offline progress up to 2 hoursThe long game
Once the farm is humming, research Planetary Seeding. Seed Presses pack your harvest into pods, and Seed Cannons at the station's edge fire them down to Verdance. Tap the planet map to aim. Every pod that lands greens the barren land around it.
Ten milestones mark the way, from the first sprouts to a living world, and each one gives your station a lasting perk. Filling the whole planet takes a relaxed eight hours or so.
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Fact sheet
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Support
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